I was thinking NKM could have 2 kind of characters. Characters that you train and can go anywhere, PvE characters, and another type of character that
starts off with max stats and all the jutsus of a clan and village, PvP characters. Some people dont like it when you lose to someone because their stats
are better, not whoever is more skilled at the game. PvP characters could not have a demon and can not get sound or missing nin/akat/hunter nin jutsus.
PvP characters would only be able to participate in matches with other PvP characters that start off with max stats. In matches, you could have like 4
different arenas, and maybe a ranking system. The top 10 ranked people would be able to get special clothes exclusive to all the other clothes. You get
rank by your Win/Loss record compared to everyone else. PvE characters could participate in PvE match, and a PvP character could do a PvP match.
Characters would be able to do a match any time with another character. Maybe make a small arena for pvp characters and they will stay there and not be
able to exit, and make another arena for PvE characters and they could get there by talking to a NPC in there kage building.
-- Edited by Insert_Name_Here at 19:43, 2007-07-11
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Mclovin World Says: he just hacked menzu and changed my name and put me in cloud agian
i kind of like this idea, i remember some people that trained 15 hours a day on nc and even though they didnt know how to play, they were good because of there stats *looks at kadeem* uh i would forget about the pve and pvp thing i would just have it where your characters can go up to some arena guy and you will be able to click a clan and village combo and get all the jutsus and then be teleported into a waiting place where you can choose opponents (which wont affect your wins or losses) or do it at random (which will get you wins or losses) and whenever you want to stop you can leave the arena and you will be back to your original combo with your stats. just make sure that the people in the arena all have the same stats or have the stats conditional (aburame gets more tai than nin, kaguya gets a lot of tai and low nin...etc) so its more so skill than just training more, except for having the better combo or a combo good vs your opponents could determine the winner a lot of times -.-
We could just make it so we have our map like we do but have 2, PvP and Player but I might not want to do this cause what if people only use PvP or we could just make PvP just a small map with an arena and you challenge people so people would want to go to actual character so they can do missions and stuff
Err Yeah this is okay... I have an idea for Player vs. Player... If you attack/kill a person in a village your bounty for that village will raise, and if it gets to high then either if you are in that village, you will be banned from it, or if your from a different village when your in the village, the ninja for that village will attack you, and the higher the bounty more ninjas come after you, sooner or later Anbu will start to come after you, and if you were with the village and was banned from it, then Hunter-Nin will come after you >.> But when your not in the village, noone will come after you unless its a player, so kill people out in the deep forests so noone knows XD
Just have it as the whole map is pvp with some training safe zones.. also.. i'm really bored cause tass only puts up his server for like 9 hours a day <_< (when i'm sleeping)